mirror of
https://github.com/Rafostar/clapper.git
synced 2025-08-30 16:02:00 +02:00
Do not import GstClapper for remote app
No need to import and initialize whole GStreamer for web application if the only thing needed there is a single enum.
This commit is contained in:
@@ -1,4 +1,4 @@
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const { GObject, Gst, Gtk } = imports.gi;
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const { GObject, Gtk } = imports.gi;
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const Dialogs = imports.src.dialogs;
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const Dialogs = imports.src.dialogs;
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var actions = {
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var actions = {
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@@ -1,4 +1,4 @@
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const { Gio, GstAudio, GstClapper, Gdk, Gtk } = imports.gi;
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const { Gio, GstAudio, Gdk, Gtk } = imports.gi;
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const Debug = imports.src.debug;
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const Debug = imports.src.debug;
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const { debug } = Debug;
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const { debug } = Debug;
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@@ -48,11 +48,11 @@ function loadCustomCss()
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);
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);
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}
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}
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function inhibitForState(state, window)
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function setAppInhibit(isInhibit, window)
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{
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{
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let isInhibited = false;
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let isInhibited = false;
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if(state === GstClapper.ClapperState.PLAYING) {
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if(isInhibit) {
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if(inhibitCookie)
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if(inhibitCookie)
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return;
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return;
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@@ -1,4 +1,4 @@
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const { Gdk, Gio, GLib, GObject, Gst, GstClapper, Gtk } = imports.gi;
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const { Gdk, Gio, GObject, Gst, GstClapper, Gtk } = imports.gi;
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const ByteArray = imports.byteArray;
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const ByteArray = imports.byteArray;
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const Debug = imports.src.debug;
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const Debug = imports.src.debug;
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const Misc = imports.src.misc;
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const Misc = imports.src.misc;
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@@ -320,7 +320,8 @@ class ClapperPlayer extends PlayerBase
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return;
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return;
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}
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}
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Misc.inhibitForState(state, root);
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const isInhibit = (state === GstClapper.ClapperState.PLAYING);
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Misc.setAppInhibit(isInhibit, root);
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}
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}
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const clapperWidget = player.widget.get_ancestor(Gtk.Grid);
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const clapperWidget = player.widget.get_ancestor(Gtk.Grid);
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@@ -1,6 +1,13 @@
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const { GObject } = imports.gi;
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const { GObject } = imports.gi;
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const { WebClient } = imports.src.webClient;
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const { WebClient } = imports.src.webClient;
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var ClapperState = {
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STOPPED: 0,
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BUFFERING: 1,
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PAUSED: 2,
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PLAYING: 3,
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};
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var PlayerRemote = GObject.registerClass(
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var PlayerRemote = GObject.registerClass(
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class ClapperPlayerRemote extends GObject.Object
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class ClapperPlayerRemote extends GObject.Object
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{
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{
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@@ -1,7 +1,7 @@
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const { GObject, Gtk, GstClapper } = imports.gi;
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const { GObject, Gtk } = imports.gi;
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const Buttons = imports.src.buttons;
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const Buttons = imports.src.buttons;
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const Misc = imports.src.misc;
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const Misc = imports.src.misc;
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const { PlayerRemote } = imports.src.playerRemote;
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const { PlayerRemote, ClapperState } = imports.src.playerRemote;
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var WidgetRemote = GObject.registerClass(
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var WidgetRemote = GObject.registerClass(
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class ClapperWidgetRemote extends Gtk.Grid
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class ClapperWidgetRemote extends Gtk.Grid
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@@ -50,11 +50,11 @@ class ClapperWidgetRemote extends Gtk.Grid
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switch(action) {
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switch(action) {
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case 'state_changed':
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case 'state_changed':
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switch(value) {
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switch(value) {
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case GstClapper.ClapperState.STOPPED:
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case ClapperState.STOPPED:
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case GstClapper.ClapperState.PAUSED:
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case ClapperState.PAUSED:
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this.togglePlayButton.setPrimaryIcon();
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this.togglePlayButton.setPrimaryIcon();
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break;
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break;
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case GstClapper.ClapperState.PLAYING:
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case ClapperState.PLAYING:
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this.togglePlayButton.setSecondaryIcon();
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this.togglePlayButton.setSecondaryIcon();
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break;
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break;
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default:
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default:
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