mirror of
https://github.com/Rafostar/clapper.git
synced 2025-08-30 07:42:23 +02:00
Sink: move GL drawing logic into single function
No need having it in another function with additional call if it is used only from single place.
This commit is contained in:
@@ -84,6 +84,10 @@ static const GLfloat vertices[] = {
|
||||
1.0f, -1.0f, 0.0f, 1.0f, 1.0f
|
||||
};
|
||||
|
||||
static const GLushort indices[] = {
|
||||
0, 1, 2, 0, 2, 3
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (GtkGstGLWidget, gtk_gst_gl_widget, GTK_TYPE_GL_AREA,
|
||||
G_ADD_PRIVATE (GtkGstGLWidget)
|
||||
GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "gtkgstglwidget", 0,
|
||||
@@ -162,59 +166,6 @@ gtk_gst_gl_widget_init_redisplay (GtkGstGLWidget * gst_widget)
|
||||
priv->initiated = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_redraw_texture (GtkGstGLWidget * gst_widget, guint tex)
|
||||
{
|
||||
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
|
||||
const GstGLFuncs *gl = priv->context->gl_vtable;
|
||||
const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
||||
|
||||
if (gst_widget->base.force_aspect_ratio) {
|
||||
GstVideoRectangle src, dst, result;
|
||||
gint widget_width, widget_height, widget_scale;
|
||||
|
||||
gl->ClearColor (0.0, 0.0, 0.0, 1.0);
|
||||
gl->Clear (GL_COLOR_BUFFER_BIT);
|
||||
|
||||
widget_scale = gtk_widget_get_scale_factor ((GtkWidget *) gst_widget);
|
||||
widget_width = gtk_widget_get_allocated_width ((GtkWidget *) gst_widget);
|
||||
widget_height = gtk_widget_get_allocated_height ((GtkWidget *) gst_widget);
|
||||
|
||||
src.x = 0;
|
||||
src.y = 0;
|
||||
src.w = gst_widget->base.display_width;
|
||||
src.h = gst_widget->base.display_height;
|
||||
|
||||
dst.x = 0;
|
||||
dst.y = 0;
|
||||
dst.w = widget_width * widget_scale;
|
||||
dst.h = widget_height * widget_scale;
|
||||
|
||||
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
||||
|
||||
gl->Viewport (result.x, result.y, result.w, result.h);
|
||||
}
|
||||
|
||||
gst_gl_shader_use (priv->shader);
|
||||
|
||||
if (gl->BindVertexArray)
|
||||
gl->BindVertexArray (priv->vao);
|
||||
gtk_gst_gl_widget_bind_buffer (gst_widget);
|
||||
|
||||
gl->ActiveTexture (GL_TEXTURE0);
|
||||
gl->BindTexture (GL_TEXTURE_2D, tex);
|
||||
gst_gl_shader_set_uniform_1i (priv->shader, "tex", 0);
|
||||
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
||||
|
||||
if (gl->BindVertexArray)
|
||||
gl->BindVertexArray (0);
|
||||
else
|
||||
gtk_gst_gl_widget_unbind_buffer (gst_widget);
|
||||
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
}
|
||||
|
||||
static inline void
|
||||
_draw_black (GstGLContext * context)
|
||||
{
|
||||
@@ -236,9 +187,12 @@ _draw_black_with_gdk (GdkGLContext * gdk_context)
|
||||
static gboolean
|
||||
gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
|
||||
{
|
||||
GtkGstGLWidgetPrivate *priv = GTK_GST_GL_WIDGET (widget)->priv;
|
||||
GtkGstGLWidget *gst_widget = GTK_GST_GL_WIDGET (widget);
|
||||
GtkGstBaseWidget *base_widget = GTK_GST_BASE_WIDGET (widget);
|
||||
|
||||
GtkGstGLWidgetPrivate *priv = gst_widget->priv;
|
||||
const GstGLFuncs *gl;
|
||||
|
||||
GTK_GST_BASE_WIDGET_LOCK (widget);
|
||||
|
||||
/* Draw black with GDK context when priv is not available yet.
|
||||
@@ -252,7 +206,7 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
|
||||
|
||||
if (!priv->initiated || !base_widget->negotiated) {
|
||||
if (!priv->initiated)
|
||||
gtk_gst_gl_widget_init_redisplay (GTK_GST_GL_WIDGET (widget));
|
||||
gtk_gst_gl_widget_init_redisplay (gst_widget);
|
||||
|
||||
_draw_black (priv->other_context);
|
||||
goto done;
|
||||
@@ -271,9 +225,6 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
|
||||
}
|
||||
|
||||
priv->current_tex = *(guint *) gl_frame.data[0];
|
||||
gst_gl_insert_debug_marker (priv->other_context, "redrawing texture %u",
|
||||
priv->current_tex);
|
||||
|
||||
gst_gl_overlay_compositor_upload_overlays (priv->overlay_compositor,
|
||||
buffer);
|
||||
|
||||
@@ -297,11 +248,57 @@ gtk_gst_gl_widget_render (GtkGLArea * widget, GdkGLContext * context)
|
||||
GST_DEBUG ("rendering buffer %p with gdk context %p",
|
||||
base_widget->buffer, context);
|
||||
|
||||
_redraw_texture (GTK_GST_GL_WIDGET (widget), priv->current_tex);
|
||||
gst_gl_overlay_compositor_draw_overlays (priv->overlay_compositor);
|
||||
/* Draw texture */
|
||||
gl = priv->context->gl_vtable;
|
||||
|
||||
gst_gl_insert_debug_marker (priv->other_context, "texture %u redrawn",
|
||||
priv->current_tex);
|
||||
if (base_widget->force_aspect_ratio) {
|
||||
GstVideoRectangle src, dst, result;
|
||||
gint widget_width, widget_height, widget_scale;
|
||||
|
||||
gl->ClearColor (0.0, 0.0, 0.0, 1.0);
|
||||
gl->Clear (GL_COLOR_BUFFER_BIT);
|
||||
|
||||
widget_scale = gtk_widget_get_scale_factor (GTK_WIDGET (widget));
|
||||
widget_width = gtk_widget_get_allocated_width (GTK_WIDGET (widget));
|
||||
widget_height = gtk_widget_get_allocated_height (GTK_WIDGET (widget));
|
||||
|
||||
src.x = 0;
|
||||
src.y = 0;
|
||||
src.w = base_widget->display_width;
|
||||
src.h = base_widget->display_height;
|
||||
|
||||
dst.x = 0;
|
||||
dst.y = 0;
|
||||
dst.w = widget_width * widget_scale;
|
||||
dst.h = widget_height * widget_scale;
|
||||
|
||||
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
||||
|
||||
gl->Viewport (result.x, result.y, result.w, result.h);
|
||||
}
|
||||
|
||||
gst_gl_shader_use (priv->shader);
|
||||
|
||||
if (gl->BindVertexArray)
|
||||
gl->BindVertexArray (priv->vao);
|
||||
|
||||
gtk_gst_gl_widget_bind_buffer (gst_widget);
|
||||
|
||||
gl->ActiveTexture (GL_TEXTURE0);
|
||||
gl->BindTexture (GL_TEXTURE_2D, priv->current_tex);
|
||||
gst_gl_shader_set_uniform_1i (priv->shader, "tex", 0);
|
||||
|
||||
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, indices);
|
||||
|
||||
if (gl->BindVertexArray)
|
||||
gl->BindVertexArray (0);
|
||||
else
|
||||
gtk_gst_gl_widget_unbind_buffer (gst_widget);
|
||||
|
||||
gl->BindTexture (GL_TEXTURE_2D, 0);
|
||||
|
||||
/* Draw subtitles */
|
||||
gst_gl_overlay_compositor_draw_overlays (priv->overlay_compositor);
|
||||
|
||||
done:
|
||||
if (priv->other_context)
|
||||
|
Reference in New Issue
Block a user