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Performance: render video and black background in single GL pass
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@@ -0,0 +1,22 @@
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diff --git a/ext/gtk/gtkgstglwidget.c b/ext/gtk/gtkgstglwidget.c
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index 186144a1c..54563c36f 100644
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--- a/ext/gtk/gtkgstglwidget.c
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+++ b/ext/gtk/gtkgstglwidget.c
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@@ -173,7 +173,7 @@ _redraw_texture (GtkGstGLWidget * gst_widget, guint tex)
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GstVideoRectangle src, dst, result;
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gint widget_width, widget_height, widget_scale;
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- gl->ClearColor (0.0, 0.0, 0.0, 0.0);
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+ gl->ClearColor (0.0, 0.0, 0.0, 1.0);
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gl->Clear (GL_COLOR_BUFFER_BIT);
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widget_scale = gtk_widget_get_scale_factor ((GtkWidget *) gst_widget);
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@@ -221,7 +221,7 @@ _draw_black (GstGLContext * context)
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const GstGLFuncs *gl = context->gl_vtable;
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gst_gl_insert_debug_marker (context, "no buffer. rendering black");
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- gl->ClearColor (0.0, 0.0, 0.0, 0.0);
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+ gl->ClearColor (0.0, 0.0, 0.0, 1.0);
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gl->Clear (GL_COLOR_BUFFER_BIT);
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}
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