{ "pkgname": "ShaderPlayground", "app": "ShaderPlayground", "name": "OpenGL Shader Playground", "description": "OpenGL Shader Playground", "info": { "author": "Xuan Sang LE", "email": "mrsang@iohub.dev" }, "version": "0.0.4-a", "category": "Development", "iconclass": "bi bi-lightbulb-fill", "mimes": [ "application/json" ], "dependencies": [ "libthreejs@0.0.129-r" ], "locale": {}, "locales": { "en_GB": { "Name": "Name", "Path/URL": "Path/URL", "Ok": "Ok", "Add texture": "Add texture", "File": "File", "New": "New", "Open": "Open", "Save": "Save", "All fields should be filled": "All fields should be filled", "Select image file": "Select image file", "Unknown save path": "Unknown save path", "Fragment": "Fragment", "Vertex": "Vertex", "Textures": "Textures", "Unsaved shader": "Unsaved shader", "Ignore unsaved file?": "Ignore unsaved file?", "Open file": "Open file", "Save as": "Save as" } } }