# ShaderPlayground Playground for working with Open GL shader language, the sharder is rendered with the Three.js library ## Change logs - v0.0.4-a: support AntOS 2.0.x - v0.0.3-a: reset texture when open new file - v0.0.2-a: - Remove GLSLX, use the default WEBGL API for shader compiling - Allow save/open shader source code to/from file (JSON) - v0.0.1-a: Initial version