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update ShaderPlayground
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@ -4,6 +4,7 @@ Playground for working with Open GL shader language, the sharder is rendered
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with the Three.js library
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## Change logs
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- v0.0.3-a: reset texture when open new file
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- v0.0.2-a:
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- Remove GLSLX, use the default WEBGL API for shader compiling
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- Allow save/open shader source code to/from file (JSON)
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@ -7,7 +7,7 @@
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"author": "Xuan Sang LE",
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"email": "mrsang@iohub.dev"
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},
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"version": "0.0.2-a",
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"version": "0.0.3-a",
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"category": "Development",
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"iconclass": "bi bi-lightbulb-fill",
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"mimes": [
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