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update remoteDesktop
This commit is contained in:
74
libwvnc/README.md
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74
libwvnc/README.md
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@ -0,0 +1,74 @@
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# libwvnc
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Overview about WVNC: [https://blog.lxsang.me/r/id/23](https://blog.lxsang.me/r/id/23)
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**libwvnc** is the client side protocol API for my [Antd's **wvnc**](https://github.com/lxsang/antd-wvnc-plugin) server side plugin. It allows to acess VNC server from the web using websocket (via the **wvnc** server plugin).
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Since the **wvnc** plugin offers data compression using JPEG, **wvnc.js** depends on the **libjpeg** package and **web worker** to speed up the data decoding process, thus speed up the screen rendering on HTML canvas.
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## Example
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It is straight forward to use the api:
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Html code:
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```html
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...
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<canvas id = "screen"></canvas>
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```
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Javascript:
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```javascript
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var args, client;
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args = {
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// the canvas element
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element: 'screen',
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// The websocket uri to the wvnc server side plugin
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ws: 'wss://localhost/wvnc',
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// the decoder worker
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libjpeg: 'path/to/jpg.js'
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};
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client = new WVNC(args);
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// This function responds to a VNC server password request
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// should return a promise
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client.onpassword = function() {
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return new Promise(function(r, e) {
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return r('password');
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});
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};
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// this function responds to the remote OS username and password request
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// should return a promise
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client.oncredential = function() {
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return new Promise(function(r, e) {
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return r('username', 'password');
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});
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};
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// event fired when a text is copied on
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// the remote computer
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client.oncopy = function(text) {
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console.log(text);
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};
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// init the WVNC client
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client.init()
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.then(function() {
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client.connect(
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// VNC server
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"192.168.1.20:5901",
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{
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// bits per pixel
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bbp: 32,
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// data compression flag
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// 1 is for both JPEG
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// 0 is for raw data
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flag: 1,
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// JPEG quality %
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quality: 50
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});
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})
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.catch(function(m, s) {
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return console.error(m, s);
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});
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```
|
74
libwvnc/build/debug/README.md
Normal file
74
libwvnc/build/debug/README.md
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@ -0,0 +1,74 @@
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# libwvnc
|
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|
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Overview about WVNC: [https://blog.lxsang.me/r/id/23](https://blog.lxsang.me/r/id/23)
|
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|
||||
**libwvnc** is the client side protocol API for my [Antd's **wvnc**](https://github.com/lxsang/antd-wvnc-plugin) server side plugin. It allows to acess VNC server from the web using websocket (via the **wvnc** server plugin).
|
||||
|
||||
Since the **wvnc** plugin offers data compression using JPEG, **wvnc.js** depends on the **libjpeg** package and **web worker** to speed up the data decoding process, thus speed up the screen rendering on HTML canvas.
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## Example
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It is straight forward to use the api:
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|
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Html code:
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|
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```html
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...
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<canvas id = "screen"></canvas>
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```
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Javascript:
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```javascript
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var args, client;
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args = {
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// the canvas element
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element: 'screen',
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// The websocket uri to the wvnc server side plugin
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ws: 'wss://localhost/wvnc',
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// the decoder worker
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libjpeg: 'path/to/jpg.js'
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};
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client = new WVNC(args);
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// This function responds to a VNC server password request
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// should return a promise
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client.onpassword = function() {
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return new Promise(function(r, e) {
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return r('password');
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});
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};
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// this function responds to the remote OS username and password request
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// should return a promise
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client.oncredential = function() {
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return new Promise(function(r, e) {
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return r('username', 'password');
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});
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};
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// event fired when a text is copied on
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// the remote computer
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client.oncopy = function(text) {
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console.log(text);
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};
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// init the WVNC client
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client.init()
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.then(function() {
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client.connect(
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// VNC server
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"192.168.1.20:5901",
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{
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// bits per pixel
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bbp: 32,
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// data compression flag
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// 1 is for both JPEG
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// 0 is for raw data
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flag: 1,
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// JPEG quality %
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quality: 50
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});
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})
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.catch(function(m, s) {
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return console.error(m, s);
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});
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```
|
112
libwvnc/build/debug/decoder.js
Normal file
112
libwvnc/build/debug/decoder.js
Normal file
@ -0,0 +1,112 @@
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let resolution;
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decode_jpeg = (raw, msg) =>
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{
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if(!JpegImage)
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{
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console.error("The JPEG library is not available");
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return 0;
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}
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let jpeg = new JpegImage()
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jpeg.parse(raw)
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if(jpeg.width != msg.w || jpeg.height != msg.h)
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{
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console.error("Incorrect data size: expect " + msg.w*msg.h*4 + " got " + jpeg.width*jpeg.height*4);
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return 0;
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}
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msg.pixels = new Uint8Array(msg.w*msg.h*4);
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let data = jpeg.getData(msg.w, msg.h);
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for(let j = 0; j < msg.h; j++)
|
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{
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for(let i = 0; i < msg.w; i++)
|
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{
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let index = j*msg.w*4 + i*4;
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msg.pixels[index] = data[j*msg.w*3 + i*3];
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msg.pixels[index+1] = data[j*msg.w*3 + i*3 + 1];
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msg.pixels[index+2] = data[j*msg.w*3 + i*3 + 2];
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msg.pixels[index+3] = 255;
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}
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}
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return msg.pixels.length;
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}
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decode_raw = (raw, msg) =>
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{
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||||
let size =raw.length;
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if(resolution.depth == 32)
|
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{
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msg.pixels = new Uint8Array(raw);
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||||
return size;
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||||
}
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||||
if(resolution.depth != 16)
|
||||
{
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||||
console.error("Unsupported depth" + resolution.depth);
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||||
return 0;
|
||||
}
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||||
let bytes = resolution.depth/8;
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let npixels = size / bytes;
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||||
let outsize = npixels*4;
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||||
if(outsize != msg.w*msg.h*4)
|
||||
{
|
||||
console.error("Incorrect data size: expect " + msg.w*msg.h*4 + " got " + outsize);
|
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return 0;
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||||
}
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||||
msg.pixels = new Uint8Array(outsize);
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||||
let value = 0;
|
||||
let px = {};
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||||
for(let i = 0; i < npixels; i++)
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||||
{
|
||||
value = 0;
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||||
for(let j=0; j < bytes; j++ )
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||||
value = (raw[i * bytes + j] << (j*8)) | value ;
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// lookup for pixel
|
||||
msg.pixels[i*4] = (value & 0x1F) * (255 / 31);
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||||
msg.pixels[i*4+1] = ((value >> 5) & 0x3F) * (255 / 63);
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msg.pixels[i*4+2] = ((value >> 11) & 0x1F) * (255 / 31);
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||||
msg.pixels[i*4+3] = 255;
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||||
}
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||||
return outsize;
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||||
}
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||||
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||||
decode = (arr) =>
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||||
{
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let datain = new Uint8Array(arr);
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let msg = {
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||||
x: datain[1] | (datain[2] << 8),
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y: datain[3] | (datain[4] << 8),
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||||
w: datain[5] | (datain[6] << 8),
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||||
h: datain[7] | (datain[8] << 8),
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||||
flag: datain[9],
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pixels: undefined
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||||
}
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||||
switch (msg.flag) {
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case 0x0:
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decode_raw(datain.subarray(10), msg);
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break;
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||||
case 0x1:
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||||
decode_jpeg(datain.subarray(10), msg);
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||||
break;
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||||
default:
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||||
console.error("Unknow flag: " + msg.flag);
|
||||
}
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||||
if(msg.pixels)
|
||||
{
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||||
msg.pixels = msg.pixels.buffer;
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postMessage(msg, [msg.pixels]);
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||||
}
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||||
}
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||||
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||||
onmessage = (e) => {
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||||
if(e.data.depth)
|
||||
{
|
||||
resolution = e.data;
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||||
}
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||||
else if(e.data.libjpeg)
|
||||
{
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||||
importScripts(e.data.libjpeg);
|
||||
}
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||||
else
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||||
{
|
||||
decode(e.data);
|
||||
}
|
||||
}
|
1
libwvnc/build/debug/main.js
Normal file
1
libwvnc/build/debug/main.js
Normal file
File diff suppressed because one or more lines are too long
15
libwvnc/build/debug/package.json
Normal file
15
libwvnc/build/debug/package.json
Normal file
@ -0,0 +1,15 @@
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||||
{
|
||||
"pkgname": "libwvnc",
|
||||
"name":"libwvnc",
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||||
"description":"libwvnc: client side VNC protocol via websocket",
|
||||
"info":{
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||||
"author": "",
|
||||
"email": ""
|
||||
},
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||||
"version":"0.1.2-a",
|
||||
"category":"Library",
|
||||
"iconclass":"fa fa-cog",
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"mimes":["none"],
|
||||
"dependencies":["libjpeg@0.1.1-a"],
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||||
"locale": {}
|
||||
}
|
BIN
libwvnc/build/release/libwvnc.zip
Normal file
BIN
libwvnc/build/release/libwvnc.zip
Normal file
Binary file not shown.
112
libwvnc/decoder.js
Normal file
112
libwvnc/decoder.js
Normal file
@ -0,0 +1,112 @@
|
||||
let resolution;
|
||||
|
||||
decode_jpeg = (raw, msg) =>
|
||||
{
|
||||
if(!JpegImage)
|
||||
{
|
||||
console.error("The JPEG library is not available");
|
||||
return 0;
|
||||
}
|
||||
let jpeg = new JpegImage()
|
||||
jpeg.parse(raw)
|
||||
if(jpeg.width != msg.w || jpeg.height != msg.h)
|
||||
{
|
||||
console.error("Incorrect data size: expect " + msg.w*msg.h*4 + " got " + jpeg.width*jpeg.height*4);
|
||||
return 0;
|
||||
}
|
||||
msg.pixels = new Uint8Array(msg.w*msg.h*4);
|
||||
let data = jpeg.getData(msg.w, msg.h);
|
||||
for(let j = 0; j < msg.h; j++)
|
||||
{
|
||||
for(let i = 0; i < msg.w; i++)
|
||||
{
|
||||
let index = j*msg.w*4 + i*4;
|
||||
msg.pixels[index] = data[j*msg.w*3 + i*3];
|
||||
msg.pixels[index+1] = data[j*msg.w*3 + i*3 + 1];
|
||||
msg.pixels[index+2] = data[j*msg.w*3 + i*3 + 2];
|
||||
msg.pixels[index+3] = 255;
|
||||
}
|
||||
}
|
||||
return msg.pixels.length;
|
||||
}
|
||||
|
||||
decode_raw = (raw, msg) =>
|
||||
{
|
||||
let size =raw.length;
|
||||
if(resolution.depth == 32)
|
||||
{
|
||||
msg.pixels = new Uint8Array(raw);
|
||||
return size;
|
||||
}
|
||||
if(resolution.depth != 16)
|
||||
{
|
||||
console.error("Unsupported depth" + resolution.depth);
|
||||
return 0;
|
||||
}
|
||||
let bytes = resolution.depth/8;
|
||||
let npixels = size / bytes;
|
||||
let outsize = npixels*4;
|
||||
if(outsize != msg.w*msg.h*4)
|
||||
{
|
||||
console.error("Incorrect data size: expect " + msg.w*msg.h*4 + " got " + outsize);
|
||||
return 0;
|
||||
}
|
||||
msg.pixels = new Uint8Array(outsize);
|
||||
let value = 0;
|
||||
let px = {};
|
||||
for(let i = 0; i < npixels; i++)
|
||||
{
|
||||
value = 0;
|
||||
for(let j=0; j < bytes; j++ )
|
||||
value = (raw[i * bytes + j] << (j*8)) | value ;
|
||||
// lookup for pixel
|
||||
msg.pixels[i*4] = (value & 0x1F) * (255 / 31);
|
||||
msg.pixels[i*4+1] = ((value >> 5) & 0x3F) * (255 / 63);
|
||||
msg.pixels[i*4+2] = ((value >> 11) & 0x1F) * (255 / 31);
|
||||
msg.pixels[i*4+3] = 255;
|
||||
}
|
||||
return outsize;
|
||||
}
|
||||
|
||||
decode = (arr) =>
|
||||
{
|
||||
let datain = new Uint8Array(arr);
|
||||
let msg = {
|
||||
x: datain[1] | (datain[2] << 8),
|
||||
y: datain[3] | (datain[4] << 8),
|
||||
w: datain[5] | (datain[6] << 8),
|
||||
h: datain[7] | (datain[8] << 8),
|
||||
flag: datain[9],
|
||||
pixels: undefined
|
||||
}
|
||||
switch (msg.flag) {
|
||||
case 0x0:
|
||||
decode_raw(datain.subarray(10), msg);
|
||||
break;
|
||||
case 0x1:
|
||||
decode_jpeg(datain.subarray(10), msg);
|
||||
break;
|
||||
default:
|
||||
console.error("Unknow flag: " + msg.flag);
|
||||
}
|
||||
if(msg.pixels)
|
||||
{
|
||||
msg.pixels = msg.pixels.buffer;
|
||||
postMessage(msg, [msg.pixels]);
|
||||
}
|
||||
}
|
||||
|
||||
onmessage = (e) => {
|
||||
if(e.data.depth)
|
||||
{
|
||||
resolution = e.data;
|
||||
}
|
||||
else if(e.data.libjpeg)
|
||||
{
|
||||
importScripts(e.data.libjpeg);
|
||||
}
|
||||
else
|
||||
{
|
||||
decode(e.data);
|
||||
}
|
||||
}
|
315
libwvnc/main.coffee
Normal file
315
libwvnc/main.coffee
Normal file
@ -0,0 +1,315 @@
|
||||
class WVNC
|
||||
constructor: (args) ->
|
||||
@socket = undefined
|
||||
@ws = undefined
|
||||
@canvas = undefined
|
||||
worker = "pkg://libwvnc/decoder.js".asFileHandle().getlink()
|
||||
@scale = 1.0
|
||||
@ws = args.ws if args.ws
|
||||
@canvas = args.element
|
||||
@canvas = document.getElementById @canvas if typeof @canvas is 'string'
|
||||
libjpeg = args.libjpeg if args.libjpeg
|
||||
@decoder = new Worker worker
|
||||
@enableEvent = true
|
||||
me = @
|
||||
@mouseMask = 0
|
||||
@decoder.postMessage {libjpeg: libjpeg}
|
||||
@decoder.onmessage = (e) ->
|
||||
me.process e.data
|
||||
init: () ->
|
||||
me = @
|
||||
return new Promise (r, e) ->
|
||||
return e('Canvas is not set') if not me.canvas
|
||||
# fix keyboard event problem
|
||||
$(me.canvas).attr 'tabindex', '1'
|
||||
me.initInputEvent()
|
||||
r()
|
||||
|
||||
initInputEvent: () ->
|
||||
me = @
|
||||
return unless @canvas
|
||||
getMousePos = (e) ->
|
||||
rect = me.canvas.getBoundingClientRect()
|
||||
pos=
|
||||
x: Math.floor((e.clientX - rect.left) / me.scale)
|
||||
y: Math.floor((e.clientY - rect.top) / me.scale)
|
||||
return pos
|
||||
|
||||
sendMouseLocation = (e) ->
|
||||
return unless me.enableEvent
|
||||
p = getMousePos e
|
||||
me.sendPointEvent p.x, p.y, me.mouseMask
|
||||
|
||||
return unless me.canvas
|
||||
me.canvas.oncontextmenu = (e) ->
|
||||
e.preventDefault()
|
||||
return false
|
||||
|
||||
me.canvas.onmousemove = (e) -> sendMouseLocation e
|
||||
|
||||
me.canvas.onmousedown = (e) ->
|
||||
state = 1 << e.button
|
||||
me.mouseMask = me.mouseMask | state
|
||||
sendMouseLocation e
|
||||
#e.preventDefault()
|
||||
|
||||
me.canvas.onmouseup = (e) ->
|
||||
state = 1 << e.button
|
||||
me.mouseMask = me.mouseMask & (~state)
|
||||
sendMouseLocation e
|
||||
#e.preventDefault()
|
||||
|
||||
me.canvas.onkeydown = me.canvas.onkeyup = (e) ->
|
||||
# get the key code
|
||||
keycode = e.keyCode
|
||||
#console.log e
|
||||
switch keycode
|
||||
when 8 then code = 0xFF08 #back space
|
||||
when 9 then code = 0xff89 #0xFF09 # tab ?
|
||||
when 13 then code = 0xFF0D # return
|
||||
when 27 then code = 0xFF1B # esc
|
||||
when 46 then code = 0xFFFF # delete to verify
|
||||
when 38 then code = 0xFF52 # up
|
||||
when 40 then code = 0xFF54 # down
|
||||
when 37 then code = 0xFF51 # left
|
||||
when 39 then code = 0xFF53 # right
|
||||
when 91 then code = 0xFFE7 # meta left
|
||||
when 93 then code = 0xFFE8 # meta right
|
||||
when 16 then code = 0xFFE1 # shift left
|
||||
when 17 then code = 0xFFE3 # ctrl left
|
||||
when 18 then code = 0xFFE9 # alt left
|
||||
when 20 then code = 0xFFE5 # capslock
|
||||
when 113 then code = 0xFFBF # f2
|
||||
when 112 then code = 0xFFBE # f1
|
||||
when 114 then code = 0xFFC0 # f3
|
||||
when 115 then code = 0xFFC1 # f4
|
||||
when 116 then code = 0xFFC2 # f5
|
||||
when 117 then code = 0xFFC3 # f6
|
||||
when 118 then code = 0xFFC4 # f7
|
||||
when 119 then code = 0xFFC5 # f8
|
||||
when 120 then code = 0xFFC6 # f9
|
||||
when 121 then code = 0xFFC7 # f10
|
||||
when 122 then code = 0xFFC8 # f11
|
||||
when 123 then code = 0xFFC9 # f12
|
||||
else
|
||||
code = e.key.charCodeAt(0) #if not e.ctrlKey and not e.altKey
|
||||
#if ((keycode > 47 and keycode < 58) or (keycode > 64 and keycode < 91) or (keycode > 95 and keycode < 112) or (keycode > 185 and keycode < 193) or (keycode > 218 && keycode < 223))
|
||||
# code = e.key.charCodeAt(0)
|
||||
#else
|
||||
# code = keycode
|
||||
e.preventDefault()
|
||||
return unless code
|
||||
if e.type is "keydown"
|
||||
me.sendKeyEvent code, 1
|
||||
else if e.type is "keyup"
|
||||
me.sendKeyEvent code, 0
|
||||
|
||||
# mouse wheel event
|
||||
@canvas.addEventListener 'wheel', (e) ->
|
||||
return unless me.enableEvent
|
||||
#if (e.deltaY < 0) # up
|
||||
p = getMousePos e
|
||||
e.preventDefault()
|
||||
if e.deltaY < 0
|
||||
me.sendPointEvent p.x, p.y, 8
|
||||
me.sendPointEvent p.x, p.y, 0
|
||||
return
|
||||
me.sendPointEvent p.x, p.y, 16
|
||||
me.sendPointEvent p.x, p.y, 0
|
||||
# paste event
|
||||
@canvas.onpaste = (e) ->
|
||||
return unless me.enableEvent
|
||||
pastedText = undefined
|
||||
if window.clipboardData and window.clipboardData.getData #IE
|
||||
pastedText = window.clipboardData.getData 'Text'
|
||||
else if e.clipboardData and e.clipboardData.getData
|
||||
pastedText = e.clipboardData.getData 'text/plain'
|
||||
return false unless pastedText
|
||||
e.preventDefault()
|
||||
me.sendTextAsClipboard pastedText
|
||||
# global event
|
||||
fn = (e) =>
|
||||
@disconnect(true)
|
||||
|
||||
window.addEventListener "unload", fn
|
||||
window.addEventListener "beforeunload", fn
|
||||
|
||||
initCanvas: (w, h , d) ->
|
||||
me = @
|
||||
@depth = d
|
||||
@canvas.width = w
|
||||
@canvas.height = h
|
||||
@resolution =
|
||||
w: w,
|
||||
h: h,
|
||||
depth: @depth
|
||||
@decoder.postMessage @resolution
|
||||
me.canvas.style.cursor = "none"
|
||||
@setScale @scale
|
||||
|
||||
process: (msg) ->
|
||||
if not @socket
|
||||
return
|
||||
data = new Uint8Array msg.pixels
|
||||
#w = @buffer.width * @scale
|
||||
#h = @buffer.height * @scale
|
||||
ctx = @canvas.getContext "2d", { alpha: false }
|
||||
imgData = ctx.createImageData msg.w, msg.h
|
||||
imgData.data.set data
|
||||
ctx.putImageData imgData, msg.x, msg.y
|
||||
|
||||
|
||||
setScale: (n) ->
|
||||
@scale = n
|
||||
return unless @canvas
|
||||
@canvas.style.transformOrigin = '0 0'
|
||||
@canvas.style.transform = 'scale(' + n + ')'
|
||||
|
||||
|
||||
connect: (url, args) ->
|
||||
me = @
|
||||
@socket.close() if @socket
|
||||
return unless @ws
|
||||
@socket = new WebSocket @ws
|
||||
@socket.binaryType = "arraybuffer"
|
||||
@socket.onopen = () ->
|
||||
console.log "socket opened"
|
||||
me.initConnection(url, args)
|
||||
|
||||
@socket.onmessage = (e) ->
|
||||
me.consume e
|
||||
@socket.onclose = () ->
|
||||
me.socket = null
|
||||
me.canvas.style.cursor = "auto"
|
||||
me.canvas.getContext('2d').clearRect 0,0, me.resolution.w, me.resolution.h if me.canvas and me.resolution
|
||||
console.log "socket closed"
|
||||
|
||||
disconnect: (close_worker) ->
|
||||
@socket.close() if @socket
|
||||
@decoder.terminate() if @decoder and close_worker
|
||||
|
||||
initConnection: (vncserver, params) ->
|
||||
#vncserver = "192.168.1.20:5901"
|
||||
data = new Uint8Array vncserver.length + 3
|
||||
data[0] = 32 # bbp
|
||||
###
|
||||
flag:
|
||||
0: raw data no compress
|
||||
1: jpeg no compress
|
||||
###
|
||||
data[1] = 1
|
||||
data[2] = 50 # jpeg quality
|
||||
if params
|
||||
data[0] = params.bbp if params.bbp
|
||||
data[1] = params.flag if params.flag
|
||||
data[2] = params.quality if params.quality
|
||||
## rate in milisecond
|
||||
|
||||
data.set (new TextEncoder()).encode(vncserver), 3
|
||||
@socket.send(@buildCommand 0x01, data)
|
||||
|
||||
sendPointEvent: (x, y, mask) ->
|
||||
return unless @socket
|
||||
data = new Uint8Array 5
|
||||
data[0] = x & 0xFF
|
||||
data[1] = x >> 8
|
||||
data[2] = y & 0xFF
|
||||
data[3] = y >> 8
|
||||
data[4] = mask
|
||||
@socket.send( @buildCommand 0x05, data )
|
||||
|
||||
sendKeyEvent: (code, v) ->
|
||||
#console.log code, v
|
||||
return unless @socket
|
||||
return unless @enableEvent
|
||||
data = new Uint8Array 3
|
||||
data[0] = code & 0xFF
|
||||
data[1] = code >> 8
|
||||
data[2] = v
|
||||
@socket.send( @buildCommand 0x06, data )
|
||||
|
||||
buildCommand: (hex, o) ->
|
||||
data = undefined
|
||||
switch typeof o
|
||||
when 'string'
|
||||
data = (new TextEncoder()).encode(o)
|
||||
when 'number'
|
||||
data = new Uint8Array [o]
|
||||
else
|
||||
data = o
|
||||
cmd = new Uint8Array data.length + 3
|
||||
cmd[0] = hex
|
||||
cmd[2] = data.length >> 8
|
||||
cmd[1] = data.length & 0x0F
|
||||
cmd.set data, 3
|
||||
#console.log "the command is", cmd.buffer
|
||||
return cmd.buffer
|
||||
|
||||
oncopy: (text) ->
|
||||
console.log "Get clipboard text: " + text
|
||||
|
||||
onpassword: () ->
|
||||
return new Promise (resolve, reject) ->
|
||||
reject("onpassword is not implemented")
|
||||
|
||||
sendTextAsClipboard: (text) ->
|
||||
return unless @socket
|
||||
console.log "send ", text
|
||||
@socket.send (@buildCommand 0x07, text)
|
||||
|
||||
oncredential: () ->
|
||||
return new Promise (resolve, reject) ->
|
||||
reject("oncredential is not implemented")
|
||||
|
||||
onerror: (m) ->
|
||||
console.log "Error", m
|
||||
|
||||
onresize: () ->
|
||||
console.log "resize"
|
||||
|
||||
consume: (e) ->
|
||||
data = new Uint8Array e.data
|
||||
cmd = data[0]
|
||||
me = @
|
||||
switch cmd
|
||||
when 0xFE #error
|
||||
data = data.subarray 1, data.length - 1
|
||||
dec = new TextDecoder("utf-8")
|
||||
@onerror dec.decode(data)
|
||||
when 0x81
|
||||
console.log "Request for password"
|
||||
@enableEvent = false
|
||||
@onpassword().then (pass) ->
|
||||
me.socket.send (me.buildCommand 0x02, pass)
|
||||
me.enableEvent = true
|
||||
when 0x82
|
||||
console.log "Request for login"
|
||||
@enableEvent = false
|
||||
@oncredential().then (user, pass) ->
|
||||
arr = new Uint8Array user.length + pass.length + 1
|
||||
arr.set (new TextEncoder()).encode(user), 0
|
||||
arr.set ['\0'], user.length
|
||||
arr.set (new TextEncoder()).encode(pass), user.length + 1
|
||||
me.socket.send(me.buildCommand 0x03, arr)
|
||||
me.enableEvent = true
|
||||
when 0x83
|
||||
w = data[1] | (data[2]<<8)
|
||||
h = data[3] | (data[4]<<8)
|
||||
depth = data[5]
|
||||
@initCanvas w, h, depth
|
||||
# status command for ack
|
||||
@socket.send(@buildCommand 0x04, 1)
|
||||
@onresize()
|
||||
when 0x84
|
||||
# send data to web assembly for decoding
|
||||
@decoder.postMessage data.buffer, [data.buffer]
|
||||
when 0x85
|
||||
# clipboard data from server
|
||||
data = data.subarray 1
|
||||
dec = new TextDecoder "utf-8"
|
||||
@oncopy dec.decode data
|
||||
@socket.send(@buildCommand 0x04, 1)
|
||||
else
|
||||
console.log cmd
|
||||
|
||||
window.WVNC = WVNC
|
15
libwvnc/package.json
Normal file
15
libwvnc/package.json
Normal file
@ -0,0 +1,15 @@
|
||||
{
|
||||
"pkgname": "libwvnc",
|
||||
"name":"libwvnc",
|
||||
"description":"libwvnc: client side VNC protocol via websocket",
|
||||
"info":{
|
||||
"author": "",
|
||||
"email": ""
|
||||
},
|
||||
"version":"0.1.2-a",
|
||||
"category":"Library",
|
||||
"iconclass":"fa fa-cog",
|
||||
"mimes":["none"],
|
||||
"dependencies":["libjpeg@0.1.1-a"],
|
||||
"locale": {}
|
||||
}
|
7
libwvnc/project.json
Normal file
7
libwvnc/project.json
Normal file
@ -0,0 +1,7 @@
|
||||
{
|
||||
"name": "libwvnc",
|
||||
"css": [],
|
||||
"javascripts": [],
|
||||
"coffees": ["main.coffee"],
|
||||
"copies": [ "decoder.js","package.json", "README.md"]
|
||||
}
|
Reference in New Issue
Block a user