antos-frontend/src/core/BaseApplication.ts

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// Copyright 2017-2018 Xuan Sang LE <xsang.le AT gmail DOT com>
// AnTOS Web desktop is is licensed under the GNU General Public
// License v3.0, see the LICENCE file for more information
// This program is free software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
// You should have received a copy of the GNU General Public License
//along with this program. If not, see https://www.gnu.org/licenses/.
namespace OS {
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/**
* This namespace is dedicated to application and service definition.
* When an application is loaded, its prototype definition will be
* inserted to this namespace for reuse lately
*/
export namespace application {
/**
* Abstract prototype of all AntOS applications.
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* Any new application definition should extend
* this prototype
*
* @export
* @abstract
* @class BaseApplication
* @extends {BaseModel}
*/
export abstract class BaseApplication extends BaseModel {
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/**
* Placeholder of all settings specific to the application.
* The settings stored in this object will be saved to system
* setting when logout and can be reused in the next login session
*
* @type {GenericObject<any>}
* @memberof BaseApplication
*/
setting: GenericObject<any>;
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/**
* Hotkeys (shortcuts) defined for this application
*
* @protected
* @type {GUI.ShortcutType}
* @memberof BaseApplication
*/
protected keycomb: GUI.ShortcutType;
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/**
* Reference to the system dock
*
* @type {GUI.tag.AppDockTag}
* @memberof BaseApplication
*/
sysdock: GUI.tag.AppDockTag;
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/**
* Reference to the system application menu located
* on the system panel
*
* @type {GUI.tag.MenuTag}
* @memberof BaseApplication
*/
appmenu: GUI.tag.MenuTag;
/**
*Creates an instance of BaseApplication.
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* @param {string} name application name
* @param {AppArgumentsType[]} args application arguments
* @memberof BaseApplication
*/
constructor(name: string, args: AppArgumentsType[]) {
super(name, args);
if (!setting.applications[this.name]) {
setting.applications[this.name] = {};
}
this.setting = setting.applications[this.name];
this.keycomb = {};
this.subscribe("appregistry", (m) => {
if (m.name === this.name) {
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this.applySetting(m.message as string);
}
});
}
/**
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* Init the application, this function is called when the
* application process is created and docked in the application
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* dock.
*
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* The application UI will be rendered after the execution
* of this function.
*
* @returns {void}
* @memberof BaseApplication
*/
init(): void {
this.off("*");
this.on("exit", () => this.quit(false));
// first register some base event to the app
this.on("focus", () => {
this.sysdock.selectedApp = this;
this.appmenu.pid = this.pid;
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this.appmenu.items = this.baseMenu() || [];
this.appmenu.onmenuselect = (
d: GUI.tag.MenuEventData
): void => {
return this.trigger("menuselect", d);
};
if (this.dialog) {
return this.dialog.show();
}
});
this.on("hide", () => {
this.sysdock.selectedApp = null;
this.appmenu.items = [];
this.appmenu.pid = -1;
if (this.dialog) {
return this.dialog.hide();
}
});
this.on("menuselect", (d) => {
switch (d.data.item.data.dataid) {
case `${this.name}-about`:
return this.openDialog("AboutDialog");
case `${this.name}-exit`:
return this.trigger("exit", undefined);
}
});
this.on("apptitlechange", () => this.sysdock.update(this));
this.updateLocale(this.systemsetting.system.locale);
return this.loadScheme();
}
/**
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* Render the application UI by first loading its scheme
* and then mount this scheme to the DOM tree
*
* @protected
* @returns {void}
* @memberof BaseApplication
*/
protected loadScheme(): void {
//now load the scheme
const path = `${this.meta().path}/scheme.html`;
return this.render(path);
}
/**
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* API function to perform an heavy task.
* This function will trigger the global `loading`
* event at the beginning of the task, and the `loaded`
* event after finishing the task
*
* @protected
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* @param {Promise<any>} promise the promise on a task to be performed
* @returns {Promise<void>}
* @memberof BaseApplication
*/
protected load(promise: Promise<any>): Promise<void> {
const q = this._api.mid();
return new Promise(async (resolve, reject) => {
this._api.loading(q, this.name);
try {
await promise;
this._api.loaded(q, this.name, "OK");
return resolve();
} catch (e) {
this._api.loaded(q, this.name, "FAIL");
return reject(__e(e));
}
});
}
/**
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* Bind a hotkey to the application, this function
* is used to define application keyboard shortcut
*
* @protected
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* @param {string} k the hotkey to bind, should be in the following
* format: `[ALT|SHIFT|CTRL|META]-KEY`, e.g. `CTRL-S`
* @param {(e: JQuery.KeyboardEventBase) => void} f the callback function
* @returns {void}
* @memberof BaseApplication
*/
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protected bindKey(
k: string,
f: (e: JQuery.KeyboardEventBase) => void
): void {
const arr = k.toUpperCase().split("-");
const c = arr.pop();
let fnk = "";
if (arr.includes("META")) {
fnk += "META";
}
if (arr.includes("CTRL")) {
fnk += "CTRL";
}
if (arr.includes("ALT")) {
fnk += "ALT";
}
if (arr.includes("SHIFT")) {
fnk += "SHIFT";
}
if ( fnk == "") {
return;
}
fnk = `fn_${fnk.hash()}`;
if (!this.keycomb[fnk]) {
this.keycomb[fnk] = {};
}
this.keycomb[fnk][c] = f;
}
/**
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* Update the application local from the system
* locale or application specific locale configuration
*
* @private
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* @param {string} name locale name e.g. `en_GB`
* @returns {void}
* @memberof BaseApplication
*/
protected updateLocale(name: string): void {
const meta = this.meta();
if (!meta || !meta.locales) {
return;
}
if (!meta.locales[name]) {
return;
}
const result = [];
for (let k in meta.locales[name]) {
const v = meta.locales[name][k];
result.push((this._api.lang[k] = v));
}
}
/**
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* Execute the callback subscribed to a
* keyboard shortcut
*
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* @param {string} fnk meta or modifier key e.g. `CTRL`, `ALT`, `SHIFT` or `META`
* @param {string} c a regular key
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* @param {JQuery.KeyDownEvent} e JQuery keyboard event
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* @returns {boolean} return whether the shortcut is executed
* @memberof BaseApplication
*/
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shortcut(fnk: string, c: string, e: JQuery.KeyDownEvent): boolean {
if (!this.keycomb[fnk]) {
return true;
}
if (!this.keycomb[fnk][c]) {
return true;
}
this.keycomb[fnk][c](e);
return false;
}
/**
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* Apply a setting to the application
*
* @protected
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* @param {string} k the setting name
* @memberof BaseApplication
*/
protected applySetting(k: string): void {}
/**
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* Apply all settings to the application
*
* @protected
* @memberof BaseApplication
*/
protected applyAllSetting(): void {
for (let k in this.setting) {
const v = this.setting[k];
this.applySetting(k);
}
}
/**
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* Set a setting value to the application setting
* registry
*
* @protected
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* @param {string} k setting name
* @param {*} v setting value
* @returns {void}
* @memberof BaseApplication
*/
protected registry(k: string, v: any): void {
this.setting[k] = v;
return this.publish("appregistry", k);
}
/**
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* Show the appliation
*
* @returns {void}
* @memberof BaseApplication
*/
show(): void {
this.trigger("focus", undefined);
}
/**
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* Blur the application
*
* @returns {void}
* @memberof BaseApplication
*/
blur(): void {
if (this.appmenu && this.pid === this.appmenu.pid) {
this.appmenu.items = [];
}
return this.trigger("blur", undefined);
}
/**
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* Hide the application
*
* @returns {void}
* @memberof BaseApplication
*/
hide(): void {
return this.trigger("hide", undefined);
}
/**
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* Maximize or restore the application window size
* and its position
*
* @returns {void}
* @memberof BaseApplication
*/
toggle(): void {
return this.trigger("toggle", undefined);
}
/**
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* Get the application title
*
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* @returns {(string| FormattedString)}
* @memberof BaseApplication
*/
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title(): string | FormattedString {
return (this.scheme as GUI.tag.WindowTag).apptitle;
}
/**
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* Function called when the application exit.
* If the input exit event is prevented, the application
* process will not be killed
*
*
* @protected
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* @param {BaseEvent} evt exit event
* @memberof BaseApplication
*/
protected onexit(evt: BaseEvent): void {
this.cleanup(evt);
if (!evt.prevent) {
if (this.pid === this.appmenu.pid) {
this.appmenu.items = [];
}
$(this.scheme).remove();
}
}
/**
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* Get the application meta-data
*
* @returns {API.PackageMetaType}
* @memberof BaseApplication
*/
meta(): API.PackageMetaType {
return application[this.name].meta;
}
/**
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* Base menu definition. This function
* returns the based menu definition of all applications.
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* Other application specific menu entries
* should be defined in [[menu]] function
*
* @protected
* @returns {GUI.BasicItemType[]}
* @memberof BaseApplication
*/
protected baseMenu(): GUI.BasicItemType[] {
let mn: GUI.BasicItemType[] = [
{
text: application[this.name].meta.name,
nodes: [
{ text: "__(About)", dataid: `${this.name}-about` },
{ text: "__(Exit)", dataid: `${this.name}-exit` },
],
},
];
mn = mn.concat(this.menu() || []);
return mn;
}
/**
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* The main application entry that is called after
* the application UI is rendered. This application
* must be implemented by all subclasses
*
* @abstract
* @memberof BaseApplication
*/
abstract main(): void;
/**
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* Application specific menu definition
*
* @protected
* @returns {GUI.BasicItemType[]}
* @memberof BaseApplication
*/
protected menu(): GUI.BasicItemType[] {
// implement by subclasses
// to add menu to application
return [];
}
/**
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* The cleanup function that is called by [[onexit]] function.
* Application need to override this function to perform some
* specific task before exiting or to prevent the application
* to be exited
*
* @protected
* @param {BaseEvent} e
* @memberof BaseApplication
*/
protected cleanup(e: BaseEvent): void {}
}
BaseApplication.type = ModelType.Application;
}
}