mirror of
https://github.com/lxsang/antd-lua-plugin
synced 2024-12-26 17:38:21 +01:00
529 lines
12 KiB
C
529 lines
12 KiB
C
#include <antd/ws.h>
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#include "lua-api.h"
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//void header(int,const char*);
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static int l_header (lua_State *L) {
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//int client = (int)luaL_checknumber(L, 1);
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void* client = lua_touserdata (L, 1);
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const char* s = luaL_checkstring(L,2);
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ctype(client,s);
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return 0; /* number of results */
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}
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//void redirect(int,const char*);
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static int l_redirect (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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const char* s = luaL_checkstring(L,2);
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redirect(client,s);
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return 0; /* number of results */
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}
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//void html(int);
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static int l_html (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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html(client);
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return 0; /* number of results */
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}
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//void text(int);
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static int l_text (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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text(client);
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return 0; /* number of results */
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}
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//void json(int);
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static int l_json (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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json(client);
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return 0; /* number of results */
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}
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//void jpeg(int);
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static int l_jpeg (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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jpeg(client);
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return 0; /* number of results */
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}
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//void octstream(int, char*);
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static int l_octstream (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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const char* s = luaL_checkstring(L,2);
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octstream(client,(char*)s);
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return 0; /* number of results */
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}
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//void textstream(int);
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static int l_textstream (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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textstream(client);
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return 0; /* number of results */
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}
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// int mime
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static int l_mime(lua_State* L)
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{
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const char* file = luaL_checkstring(L,1);
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lua_pushstring(L,mime(file));
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return 1;
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}
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// int mime
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static int l_ext(lua_State* L)
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{
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const char* file = luaL_checkstring(L,1);
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char* e = ext(file);
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lua_pushstring(L,e);
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if(e)
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free(e);
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return 1;
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}
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static int l_is_bin(lua_State* L)
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{
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const char* file = luaL_checkstring(L,1);
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lua_pushboolean(L, is_bin(file));
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return 1;
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}
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//int __ti(int,int);
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static int l_ti (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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int v = (int)luaL_checknumber(L, 2);
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lua_pushnumber(L, __ti(client,v));
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return 1; /* number of results */
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}
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//int __t(int, const char*,...);
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static int l_t (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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const char* v = luaL_checkstring(L, 2);
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lua_pushnumber(L, __t(client,v));
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return 1; /* number of results */
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}
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//int __b(int, const unsigned char*, int);
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//static int l_b (lua_State *L) {
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//}
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//int __f(int, const char*);
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static int l_f (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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const char* v = luaL_checkstring(L, 2);
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lua_pushnumber(L, __f(client,v));
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return 1;
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}
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//int __fb(int, const char*);
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/*static int l_fb (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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const char* v = luaL_checkstring(L, 2);
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lua_pushnumber(L, __fb(client,v));
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return 1;
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}*/
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//int upload(const char*, const char*);
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static int l_upload (lua_State *L) {
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const char* s = luaL_checkstring(L, 1);
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const char* d = luaL_checkstring(L, 2);
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lua_pushnumber(L, upload(s,d));
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return 1;
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}
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//char* route(const char*);
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static int l_route (lua_State *L) {
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const char* s = luaL_checkstring(L, 1);
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lua_pushstring(L, route(s));
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return 1;
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}
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//char* htdocs(const char*);
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#ifdef USE_DB
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//sqldb getdb();
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#endif
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//void set_cookie(int,dictionary);
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//void unknow(int);
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static int l_unknow (lua_State *L) {
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void* client = lua_touserdata (L, 1);
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unknow(client);
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return 0;
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}
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static int l_log(lua_State *L)
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{
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const char* s = luaL_checkstring(L,1);
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LOG("%s",s);
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return 0;
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}
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dictionary iterate_lua_table(lua_State *L, int index)
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{
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// Push another reference to the table on top of the stack (so we know
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// where it is, and this function can work for negative, positive and
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// pseudo indices
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dictionary dic = dict();
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lua_pushvalue(L, index);
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// stack now contains: -1 => table
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lua_pushnil(L);
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// stack now contains: -1 => nil; -2 => table
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while (lua_next(L, -2))
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{
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// stack now contains: -1 => value; -2 => key; -3 => table
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// copy the key so that lua_tostring does not modify the original
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lua_pushvalue(L, -2);
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// stack now contains: -1 => key; -2 => value; -3 => key; -4 => table
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const char *key = lua_tostring(L, -1);
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if(lua_istable(L,-2))
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{
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// the element is a table
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// create new dictionary
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dictionary cdic = iterate_lua_table(L,-2);
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dput(dic,key, cdic);
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}
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else
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{
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// other value is converted to string
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const char *value = lua_tostring(L, -2);
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//LOG("%s=%s\n", key, value);
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dput(dic,key, strdup(value));
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}
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// pop value + copy of key, leaving original key
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lua_pop(L, 2);
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// stack now contains: -1 => key; -2 => table
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}
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// stack now contains: -1 => table (when lua_next returns 0 it pops the key
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// but does not push anything.)
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// Pop table
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lua_pop(L, 1);
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// Stack is now the same as it was on entry to this function
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return dic;
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}
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static int l_set_cookie(lua_State* L)
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{
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if (lua_istable(L, 3))
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{
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dictionary d = iterate_lua_table(L,-2);
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if(d)
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{
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void* client = lua_touserdata (L, 1);
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const char* type = luaL_checkstring(L,2);
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const char* path = luaL_checkstring(L,4);
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set_cookie(client, type,d,path);
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freedict(d);
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}
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}
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return 0;
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}
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static int l_simple_hash(lua_State* L)
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{
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const char* s = luaL_checkstring(L,1);
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lua_pushnumber(L, simple_hash(s));
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return 1;
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}
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static int l_md5(lua_State* L)
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{
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const char* s = luaL_checkstring(L,1);
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int len = strlen(s);
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char buff[256];
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md5((uint8_t*)s,len,buff);
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lua_pushstring(L,buff);
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return 1;
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}
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static int l_sha1(lua_State *L )
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{
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const char* s = luaL_checkstring(L,1);
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char buff[80];
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sha1(s,buff);
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lua_pushstring(L,buff);
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return 1;
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}
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static int l_base64_encode(lua_State *L)
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{
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char* s;
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int len;
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char* dst;
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byte_array_t *arr = NULL;
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if(lua_isstring(L,1))
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{
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s= (char*)luaL_checkstring(L,1);
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len = strlen(s);
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}
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else
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{
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// this may be an bytearray
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arr = l_check_barray(L,1);
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s = (char*)arr->data;
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len = arr->size;
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}
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if(len == 0)
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{
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lua_pushstring(L,"");
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return 1;
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}
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dst = (char*) malloc( ((len * 4) / 3) + (len / 96) + 6 );//(((4 * len / 3) + 3) & ~3)+1
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Base64encode(dst, s,len);
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lua_pushstring(L,dst);
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free(dst);
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return 1;
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}
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static int l_base64_decode(lua_State *L)
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{
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const char* s = luaL_checkstring(L,1);
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int len = Base64decode_len(s);
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// decode data to a byte array
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lua_new_byte_array(L,len);
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byte_array_t * arr = NULL;
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arr = l_check_barray(L,2);
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len = Base64decode((char*)arr->data, s);
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arr->size = len;
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//lua_pushstring(L,dst);
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//free(dst);
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return 1;
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}
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/*
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* web socket handle for lua
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*/
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static int l_ws_read_header(lua_State *L)
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{
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void* client = lua_touserdata (L, 1);
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ws_msg_header_t * header = ws_read_header(client);
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if(!header)
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{
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lua_pushnil(L);
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return 1;
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}
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else
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{
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// create newtable
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lua_newtable(L);
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lua_pushstring(L,"fin");
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lua_pushnumber(L,(int)header->fin);
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lua_settable(L,-3);
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lua_pushstring(L,"opcode");
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lua_pushnumber(L,(int)header->opcode);
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lua_settable(L,-3);
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lua_pushstring(L,"plen");
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lua_pushnumber(L,(int)header->plen);
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lua_settable(L,-3);
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lua_pushstring(L,"mask");
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lua_pushnumber(L,(int)header->mask);
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lua_settable(L,-3);
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lua_pushstring(L,"mask_key");
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lua_newtable(L);
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lua_pushnumber(L,0);
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lua_pushnumber(L,(int)header->mask_key[0]);
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lua_settable(L,-3);
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lua_pushnumber(L,1);
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lua_pushnumber(L,(int)header->mask_key[1]);
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lua_settable(L,-3);
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lua_pushnumber(L,2);
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lua_pushnumber(L,(int)header->mask_key[2]);
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lua_settable(L,-3);
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lua_pushnumber(L,3);
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lua_pushnumber(L,(int)header->mask_key[3]);
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lua_settable(L,-3);
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lua_settable(L,-3);
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free(header);
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return 1;
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}
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}
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/*
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* Read socket data given the header
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*/
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static int l_ws_read_data(lua_State *L)
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{
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void* client = lua_touserdata (L, 1);
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if(!lua_istable(L,2))
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{
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ws_close(client,1011);
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lua_pushnil(L);
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return 1;
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}
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dictionary dic = iterate_lua_table(L,2);
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if(dic)
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{
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// convert dictionary to header
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ws_msg_header_t * header = (ws_msg_header_t*) malloc(sizeof(*header));
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header->fin = (uint8_t)(R_INT(dic,"fin"));
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header->opcode = (uint8_t)(R_INT(dic,"opcode"));
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header->mask = 1;
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header->plen = R_INT(dic,"plen");
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dictionary d1 = (dictionary)dvalue(dic,"mask_key");
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if(d1)
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{
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header->mask_key[0] = (uint8_t)(R_INT(d1,"0"));
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header->mask_key[1] = (uint8_t)(R_INT(d1,"1"));
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header->mask_key[2] = (uint8_t)(R_INT(d1,"2"));
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header->mask_key[3] = (uint8_t)(R_INT(d1,"3"));
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freedict(d1);
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dput(dic,"mask_key", NULL);
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}
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freedict(dic);
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// read data
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// This return max 1024 bytes data,
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//user should handle consecutive read
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// by examining the header (FIN bit and plen)
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uint8_t* data = (uint8_t*) malloc(header->plen+1);
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int size = ws_read_data(client, header, header->plen, data);
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if(size < 0)
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{
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lua_pushnil(L);
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free(header);
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if(data) free(data);
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return 1;
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}
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if(header->opcode == WS_TEXT)
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{
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data[size] = '\0';
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lua_pushstring(L, (char*)data);
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}
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else
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{
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// binary data as byte array
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// this is not an optimal way to store byte array
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// TODO: we may need a dedicated byte array type
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// for it
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lua_new_byte_array(L,size);
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byte_array_t * arr = NULL;
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arr = l_check_barray(L,3);
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memcpy(arr->data,data,size);
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/*lua_newtable(L);
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for (int i = 0; i < size; i++)
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{
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lua_pushnumber(L,i);
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lua_pushnumber(L,(int)(data[i]));
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lua_settable(L,-3);
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}*/
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}
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if(data)
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free(data);
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free(header);
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}
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else
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{
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lua_pushnil(L);
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}
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return 1;
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}
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/*
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* Send a text to web socket
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*/
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static int l_ws_t(lua_State*L)
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{
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void* client = lua_touserdata (L, 1);
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char* str = (char*)luaL_checkstring(L,2);
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ws_t(client,str);
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return 1;
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}
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static int l_status(lua_State*L)
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{
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void* client = lua_touserdata (L, 1);
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int code = (int) luaL_checknumber(L,2);
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const char* msg = luaL_checkstring(L,3);
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set_status(client,code,msg);
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return 1;
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}
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/*
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* send a file as binary data
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*/
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static int l_ws_f(lua_State*L)
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{
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void* client = lua_touserdata (L, 1);
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char* str = (char*)luaL_checkstring(L,2);
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ws_f(client,str);
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return 1;
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}
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static int l_ws_bin(lua_State*L)
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{
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byte_array_t * arr = NULL;
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void* client = lua_touserdata (L, 1);
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arr = l_check_barray(L,2);
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ws_b(client, arr->data, arr->size);
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return 1;
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}
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static int l_ws_close(lua_State *L)
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{
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void* client = lua_touserdata (L, 1);
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int status = (int) luaL_checknumber(L,2);
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ws_close(client,status);
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return 1;
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}
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static int l_trim(lua_State* L)
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{
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char* str = strdup((char*)luaL_checkstring(L,1));
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const char* tok = luaL_checkstring(L,2);
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trim(str,tok[0]);
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lua_pushstring(L,(const char*)str);
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free(str);
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return 1;
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}
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static int l_is_dir(lua_State* L)
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{
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const char* file = (char*)luaL_checkstring(L,1);
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lua_pushboolean(L,is_dir(file) == 1);
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return 1;
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}
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static const struct luaL_Reg standard [] = {
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{"_header", l_header},
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{"_redirect", l_redirect},
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{"_html", l_html},
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{"_text", l_text},
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{"_json", l_json},
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{"_jpeg", l_jpeg},
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{"b64encode", l_base64_encode},
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{"b64decode", l_base64_decode},
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{"_octstream", l_octstream} ,
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{"_textstream", l_textstream} ,
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{"_ti", l_ti} ,
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{"_t", l_t} ,
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{"_f", l_f} ,
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//{"_fb", l_fb} ,
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{"trim", l_trim},
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{"upload", l_upload} ,
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{"route", l_route} ,
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{"mime", l_mime} ,
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{"is_bin", l_is_bin} ,
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{"_unknow", l_unknow} ,
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{"_status", l_status},
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{"console", l_log} ,
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{"_setCookie", l_set_cookie},
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{"hash",l_simple_hash},
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{"md5",l_md5},
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{"sha1",l_sha1},
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{"ext",l_ext},
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{"ws_header",l_ws_read_header},
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{"ws_read",l_ws_read_data},
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{"ws_f",l_ws_f},
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{"ws_t", l_ws_t},
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{"ws_b", l_ws_bin},
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{"ws_close", l_ws_close},
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{"is_dir", l_is_dir},
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{NULL,NULL}
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};
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int luaopen_standard(lua_State *L)
|
|
{
|
|
luaL_newlib(L, standard);
|
|
return 1;
|
|
}
|