mirror of
https://github.com/lxsang/antd-lua-plugin
synced 2024-12-26 17:38:21 +01:00
113 lines
2.1 KiB
C
113 lines
2.1 KiB
C
#include "lua-api.h"
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//sqldb db = NULL;
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static int l_getdb (lua_State *L) {
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const char* s = luaL_checkstring(L,1);
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// if(db)
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// dbclose(db);
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//printf("OPEN: %s\n",s);
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sqldb db = __getdb(s);
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if(db)
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lua_pushlightuserdata(L, db);
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else
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lua_pushnil(L);
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return 1; /* number of results */
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}
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static int l_db_close(lua_State *L)
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{
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sqldb db = (sqldb) lua_touserdata(L, 1);
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if(db)
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{
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//printf("close database\n");
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dbclose(db);
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}
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db = NULL;
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return 0;
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}
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static int l_db_query(lua_State *L)
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{
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sqldb db = (sqldb) lua_touserdata(L, 1);
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const char* s = luaL_checkstring(L,2);
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int r = 0;
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if(db)
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r = dbquery(db,s,NULL);
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lua_pushnumber(L,r);
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return 1;
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}
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static int l_db_lastid(lua_State *L)
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{
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sqldb db = (sqldb) lua_touserdata(L, 1);
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int idx = -1;
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if(db)
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idx = sqlite3_last_insert_rowid(db);
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lua_pushnumber(L,idx);
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return 1;
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}
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static int l_db_select(lua_State *L)
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{
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sqldb db = (sqldb) lua_touserdata(L, 1);
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const char* tbl = luaL_checkstring(L,2);
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const char* fname = luaL_checkstring(L,3);
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const char* cond = luaL_checkstring(L,4);
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if(!db)
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{
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lua_pushnil(L);
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return 1;
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}
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dbrecord records = dbselect(db,tbl, fname,cond);
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int cnt = 1;
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//new table for data
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lua_newtable(L);
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for(dbrecord r = records;r != NULL; r=r->next)
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{
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dbfield row = r-> fields;
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if(row)
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{
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lua_pushnumber(L,cnt);
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lua_newtable(L);
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for(dbfield c = row; c != NULL; c= c->next)
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{
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if(c->name)
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{
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//LOG("%s->%s",c->name,c->value);
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lua_pushstring(L,c->name);
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lua_pushstring(L,c->value);
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lua_settable(L, -3);
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}
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}
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//free(row);
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lua_settable(L, -3);
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cnt++;
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}
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}
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if(records)
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freerecord(&records);
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return 1;
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}
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static int l_hastable(lua_State *L)
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{
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sqldb db = (sqldb) lua_touserdata(L, 1);
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const char* tbl = luaL_checkstring(L,2);
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if(db)
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lua_pushnumber(L,hastable(db,tbl));
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else
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lua_pushnumber(L,0);
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return 1;
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}
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static const struct luaL_Reg sqlite [] = {
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{"getdb", l_getdb},
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{"dbclose", l_db_close},
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{"query", l_db_query},
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{"lastInsertID", l_db_lastid},
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{"select", l_db_select},
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{"hasTable", l_hastable},
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{NULL,NULL}
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};
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int luaopen_sqlite(lua_State *L)
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{
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luaL_newlib(L, sqlite);
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return 1;
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} |