#define PLUGIN_IMPLEMENT 1 #include #include #include #include #include #include "lib/lualib.h" #define LUA_HDL_FN "lua_handle" static void* core = NULL; static void* lua_handle = NULL; static void *(*handle_fn)(void *, void*); void init() { char* error; char* path = __s("%s/lua/core.so", __plugin__.pdir); core = dlopen(path, RTLD_NOW| RTLD_GLOBAL); free(path); if(!core) { ERROR("Cannot load Lua core: %s", dlerror()); return; } LOG("Lua core loaded"); // now load the handle path = __s("%s/lua/handle.so", __plugin__.pdir); lua_handle = dlopen(path, RTLD_LAZY); free(path); if(!lua_handle) { ERROR("Cannot load lua_handle: %s", dlerror()); return; } // find the fn handle_fn = (void *(*)(void *))dlsym(lua_handle, LUA_HDL_FN); if ((error = dlerror()) != NULL) { ERROR("Problem when finding %s method from handle : %s", LUA_HDL_FN, error); handle_fn = NULL; return; } LOG("Lua module initialized"); } void* handle(void* data) { plugin_header_t* meta_ptr = (void*)meta(); antd_request_t *rq = (antd_request_t *)data; // find the handle function and execute it if(!handle_fn) { antd_error(rq->client, 503, "Requested service not found"); return antd_create_task(NULL, (void *)rq, NULL, rq->client->last_io); } return handle_fn(data, meta_ptr); } void destroy() { if(core) (void)dlclose(core); if(lua_handle) (void)dlclose(lua_handle); LOG("Exit LUA Handle"); }