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ClassDescription.extension.st
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print log using stdout instead of Transcript
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DiyaBaseObject.class.st
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print log using stdout instead of Transcript
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DiyaBoot.class.st
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add uniform support to shader
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DiyaClock.class.st
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add uniform support to shader
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DiyaFFIBase.class.st
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Basic example of OpenGL binding
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2021-12-20 01:14:35 +01:00 |
DiyaRenderer.class.st
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add uniform support to shader
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DiyaRendererContext.class.st
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add uniform support to shader
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DiyaSingleton.class.st
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add uniform support to shader
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Duration.extension.st
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add uniform support to shader
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GLSimpleShader.class.st
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add uniform support to shader
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ImageInitializer.class.st
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update SDL example entry point
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2021-12-19 16:15:10 +01:00 |
OpenGL.class.st
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update shader support
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OpenGLConstants.class.st
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update shader support
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OpenGLSL.class.st
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add uniform support to shader
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OpenGLSLUniform.class.st
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add uniform support to shader
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OpenGLTypes.class.st
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add openGLSL bingding
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OpenGLVertexArray.class.st
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update shader support
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OpenGLVertexBuffer.class.st
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update shader support
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package.st
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initial comit
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2021-12-18 02:02:16 +01:00 |
SDL2.extension.st
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example of working SDL window
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2021-12-19 12:32:23 +01:00 |
SDL_DisplayMode.class.st
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Extend SDL2 binding API
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2021-12-18 22:49:03 +01:00 |
SDL_Window.extension.st
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example of working SDL window
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2021-12-19 12:32:23 +01:00 |
SimpleDiyaRenderer.class.st
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add uniform support to shader
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Uniform1F.class.st
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add uniform support to shader
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Uniform1i.class.st
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add uniform support to shader
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Uniform2F.class.st
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add uniform support to shader
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Uniform2i.class.st
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add uniform support to shader
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Uniform3F.class.st
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add uniform support to shader
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Uniform3i.class.st
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add uniform support to shader
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Uniform4F.class.st
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add uniform support to shader
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Uniform4i.class.st
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add uniform support to shader
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