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mirror of https://github.com/lxsang/Diya-API.git synced 2024-12-27 03:48:21 +01:00
Diya-API/Diya
2022-02-15 18:04:54 +01:00
..
ClassDescription.extension.st print log using stdout instead of Transcript 2021-12-19 22:41:21 +01:00
DiyaBaseObject.class.st print log using stdout instead of Transcript 2021-12-19 22:41:21 +01:00
DiyaBoot.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
DiyaClock.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
DiyaFFIBase.class.st Basic example of OpenGL binding 2021-12-20 01:14:35 +01:00
DiyaRenderer.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
DiyaRendererContext.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
DiyaSingleton.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Duration.extension.st add uniform support to shader 2022-02-15 18:04:54 +01:00
GLSimpleShader.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
ImageInitializer.class.st update SDL example entry point 2021-12-19 16:15:10 +01:00
OpenGL.class.st update shader support 2022-02-14 00:02:14 +01:00
OpenGLConstants.class.st update shader support 2022-02-14 00:02:14 +01:00
OpenGLSL.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
OpenGLSLUniform.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
OpenGLTypes.class.st add openGLSL bingding 2021-12-20 18:32:08 +01:00
OpenGLVertexArray.class.st update shader support 2022-02-14 00:02:14 +01:00
OpenGLVertexBuffer.class.st update shader support 2022-02-14 00:02:14 +01:00
package.st initial comit 2021-12-18 02:02:16 +01:00
SDL2.extension.st example of working SDL window 2021-12-19 12:32:23 +01:00
SDL_DisplayMode.class.st Extend SDL2 binding API 2021-12-18 22:49:03 +01:00
SDL_Window.extension.st example of working SDL window 2021-12-19 12:32:23 +01:00
SimpleDiyaRenderer.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform1F.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform1i.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform2F.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform2i.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform3F.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform3i.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform4F.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00
Uniform4i.class.st add uniform support to shader 2022-02-15 18:04:54 +01:00