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mirror of https://github.com/lxsang/Diya-API.git synced 2024-12-27 03:48:21 +01:00
Diya-API/Diya/DiyaRootNode.class.st
Dany LE 2e4c73f8cf API improvements:
- fix: TF update bug on scale
- fix: Use local coordiate for Polygon points
- Add timer node for basic animation
- Dirty processing nodes are monitored by rootnode
- refactory code
2022-08-12 22:19:54 +02:00

91 lines
1.4 KiB
Smalltalk

Class {
#name : #DiyaRootNode,
#superclass : #DiyaNode,
#instVars : [
'Q'
],
#category : #'Diya-Graphics'
}
{ #category : #accessing }
DiyaRootNode >> Q [
^ Q
]
{ #category : #accessing }
DiyaRootNode >> boundingBox [
^ Rectangle origin: 0@0 corner: context resolution
]
{ #category : #'add/remove' }
DiyaRootNode >> cleanDirtyNode: aNode [
Q remove: aNode ifAbsent:[]
]
{ #category : #accessing }
DiyaRootNode >> draw [
|c|
c := self ? #bgColor.
OpenGL clearColorR: c red G: c green B: c blue A: c alpha.
OpenGL clear: GL_COLOR_BUFFER_BIT.
context vbo bind: GL_ARRAY_BUFFER.
]
{ #category : #'add/remove' }
DiyaRootNode >> enqueueDirtyNode: aNode [
(Q includes: aNode ) ifFalse:[ Q add: aNode].
]
{ #category : #accessing }
DiyaRootNode >> extent [
^ context resolution
]
{ #category : #initialization }
DiyaRootNode >> initialize [
super initialize.
parent := self.
shader := nil.
root := self.
styleName := #global.
Q := OrderedCollection new
]
{ #category : #accessing }
DiyaRootNode >> inner: aPoint [
^true
]
{ #category : #accessing }
DiyaRootNode >> isRoot [
^true
]
{ #category : #initialization }
DiyaRootNode >> process [
]
{ #category : #accessing }
DiyaRootNode >> processingQueue [
^ Q
]
{ #category : #initialization }
DiyaRootNode >> setClean [
]
{ #category : #initialization }
DiyaRootNode >> setDirty [
]
{ #category : #accessing }
DiyaRootNode >> updateTF [
"donothing"
]