Extension { #name : #'SDL_TouchFingerEvent' } { #category : #'*Diya' } SDL_TouchFingerEvent >> triggableOn: aNode [ ^ aNode inner: self worldPosition ] { #category : #'*Diya' } SDL_TouchFingerEvent >> worldPosition [ |resolution| resolution := DiyaRenderer resolution. ^((self x)* (resolution x) ) @ ((self y)* (resolution y)). ]