Class { #name : #DiyaRenderer, #superclass : #DiyaSingleton, #instVars : [ 'root' ], #pools : [ 'OpenGLConstants', 'OpenGLTypes' ], #category : #'Diya-Graphics' } { #category : #'instance creation' } DiyaRenderer class >> fromContext: ctx [ ^self new context: ctx; yourself ] { #category : #initialization } DiyaRenderer >> initialize [ super initialize. ] { #category : #deleting } DiyaRenderer >> render [ root render. ] { #category : #accessing } DiyaRenderer >> root [ ^ root ] { #category : #accessing } DiyaRenderer >> root: anObject [ root := anObject ]