Class { #name : #OpenGLFontTex, #superclass : #OpenGLTexImage2D, #instVars : [ 'charmap', 'cellw', 'cellh', 'spacing', 'fontSize', 'colp', 'rowp', 'face', 'maxbearing', 'maxrows' ], #pools : [ 'OpenGLConstants', 'OpenGLTypes' ], #category : #'Diya-Fonts' } { #category : #'instance creation' } OpenGLFontTex class >> fromFace: face ofSize: size [ ^self new fromFace: face ofSize: size; yourself ] { #category : #'instance creation' } OpenGLFontTex >> blitPixel8: bitmap at: offset size: size [ size = (0@0) ifTrue:[^self]. 0 to: size y - 1 do: [ :i| LibC memCopy: (bitmap getHandle + (i* (size x))) to:(data getHandle + ((i + offset y) * width + (offset x) )) size: size x ]. ] { #category : #accessing } OpenGLFontTex >> cellh [ ^ cellh ] { #category : #accessing } OpenGLFontTex >> cellw [ ^ cellw ] { #category : #accessing } OpenGLFontTex >> charmap [ ^ charmap ] { #category : #accessing } OpenGLFontTex >> drop [ OpenGL pixelstorei: GL_UNPACK_ALIGNMENT param: 4; disable: GL_CULL_FACE; disable: GL_BLEND. ] { #category : #accessing } OpenGLFontTex >> fontSize [ ^ fontSize ] { #category : #'instance creation' } OpenGLFontTex >> fromFace: aFace ofSize: size [ |minhang rec iptr charcode w| fontSize := size. face := aFace. charmap := Dictionary new. face setPixelWidth:0 height: self fontSize. cellw := cellh := minhang := maxbearing := 0. iptr := FFIExternalArray externalNewType: GLuint size:1. iptr at:1 put: 0. rec := (FTFaceRec fromHandle: face getHandle). charcode := face getFirstChar: iptr getHandle. [ (iptr at: 1) = 0 ] whileFalse: [ face loadCharacter: charcode flags: (1 << 2). w := ((rec glyph metrics width) >> 6). (w > (size << 1)) ifFalse:[ maxbearing := maxbearing max: ((rec glyph metrics horiBearingY) >> 6). cellw := cellw max: w. minhang := minhang min: ((( rec glyph metrics horiBearingY) - (rec glyph metrics height)) >> 6). ]. charcode := face getNextChar: charcode iptr: iptr getHandle. ]. cellh := maxbearing - minhang. spacing := (cellw >> 2) asInteger. maxrows := 8. data := FFIExternalArray externalNewType: GLubyte size:cellw * cellh * (maxrows << 5). LibC memset: data getHandle value: 0 size: data size. width := cellw << 5. height := cellh. data autoRelease. iptr free. ] { #category : #accessing } OpenGLFontTex >> genGlyph:c [ |rec offset glyph gsize| face setPixelWidth:0 height: self fontSize. face loadCharacter: c flags: (1 << 2). rec := (FTFaceRec fromHandle: face getHandle). gsize := ((rec glyph metrics width) >> 6)@((rec glyph metrics height) >> 6). offset := (colp * cellw) @ (rowp*cellh). glyph := (DiyaFontGlyph origin: offset extent: ((gsize x) @ cellh)). glyph bearing: face glyph hBearing asFloatPoint; advance: face glyph advance; tex: self. self blitPixel8: rec glyph bitmap buffer at: (offset x) @ ((offset y) + maxbearing - ((rec glyph metrics horiBearingY) >> 6) ) size: gsize. colp := (colp + 1) % 32. colp = 0 ifTrue:[ rowp := rowp + 1. height := height + cellh. rowp >= maxrows ifTrue:[ self reallocateBuffer. ]. ]. ^glyph ] { #category : #accessing } OpenGLFontTex >> getGlyph: c [ ^(self charmap at: c ifAbsentPut:[self genGlyph:c]) ] { #category : #initialization } OpenGLFontTex >> initialize [ super initialize. charmap := Dictionary new. data := nil. level := 0. border := 0. format := GL_ALPHA. internalFormat := GL_ALPHA. type := GL_UNSIGNED_BYTE. target := GL_TEXTURE_2D. colp := 0. rowp := 0. ] { #category : #accessing } OpenGLFontTex >> linespace [ ^ cellh ] { #category : #accessing } OpenGLFontTex >> reallocateBuffer [ |newbuffer| maxrows := maxrows + 4. newbuffer := FFIExternalArray externalNewType: GLubyte size:cellw * cellh * (maxrows << 5). LibC memset: newbuffer getHandle value: 0 size: newbuffer size. LibC memCopy: data getHandle to: newbuffer getHandle size: data size. newbuffer autoRelease. data free. data := newbuffer ] { #category : #accessing } OpenGLFontTex >> setup [ OpenGL enable: GL_CULL_FACE; enable: GL_BLEND; blendFnWithSfactor: GL_SRC_ALPHA dfactor: GL_ONE_MINUS_SRC_ALPHA; pixelstorei: GL_UNPACK_ALIGNMENT param: 1. OpenGLTexture parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_S param: GL_CLAMP_TO_EDGE; parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_WRAP_T param: GL_CLAMP_TO_EDGE; parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MIN_FILTER param: GL_LINEAR; parameteri: GL_TEXTURE_2D pname: GL_TEXTURE_MAG_FILTER param: GL_LINEAR. ] { #category : #accessing } OpenGLFontTex >> spacing [ ^ spacing ]