Extension { #name : #'SDL_MouseMotionEvent' } { #category : #'*Diya' } SDL_MouseMotionEvent >> triggableOn: aNode [ ^false "^ aNode inner: self worldPosition " ] { #category : #'*Diya' } SDL_MouseMotionEvent >> worldPosition [ ^ (self x) @ (DiyaRendererContext uniqueInstance resolution y - self y ) ]