Class { #name : #DiyaRootNode, #superclass : #DiyaComposableNode, #category : #'Diya-Graphics' } { #category : #initialization } DiyaRootNode >> initialize [ super initialize. parent := self. ] { #category : #testing } DiyaRootNode >> isRoot [ ^ true ] { #category : #accessing } DiyaRootNode >> render [ OpenGL clearColorR: 1.0 G: 0 B: 1.0 A:0. OpenGL clear: GL_COLOR_BUFFER_BIT. "render all child node" children do: [:c | c render ]. ] { #category : #accessing } DiyaRootNode >> updateTF [ "donothing" ]