Dany LE
2e4c73f8cf
API improvements:
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- fix: TF update bug on scale
- fix: Use local coordiate for Polygon points
- Add timer node for basic animation
- Dirty processing nodes are monitored by rootnode
- refactory code
2022-08-12 22:19:54 +02:00
Dany LE
9442050825
API improvement
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- Refactor code
- Texture performance improvement
2022-08-10 19:55:49 +02:00
Dany LE
8b6a7927f4
Correct openGL transparent color display problem, stylesheet now allows style inheritance
2022-08-08 00:12:54 +02:00
Dany LE
c249c2e381
Rework on Graphic styling
2022-08-07 20:43:16 +02:00
Dany LE
5915d86219
Change coordinate to top down, improvement on label rendering
2022-08-06 03:11:36 +02:00
Dany LE
d70df41681
wip: styling support to graphic node
2022-03-23 00:52:15 +01:00
Dany LE
eba462b9c0
Add bootstrap font icons support
2022-03-21 01:45:21 +01:00
Dany LE
ac764da076
WIP: add support for input events
2022-03-19 02:18:29 +01:00
DanyLE
e8b724daa1
Support for basic primitive shapes
2022-03-16 17:48:18 +01:00
Dany LE
89c5e04d36
WIP: draw ellipse and circle
2022-03-16 01:32:01 +01:00
DanyLE
94bfc7f6f0
OpenGL: recalculate vertices only when changed.
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This allows to greatly improve rendering performance
2022-03-06 19:50:19 +01:00