Dany LE
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2ee103191c
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OPENGL Rendering Performance improvement
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2022-08-12 16:37:53 +02:00 |
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Dany LE
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9442050825
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API improvement
- Refactor code
- Texture performance improvement
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2022-08-10 19:55:49 +02:00 |
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Dany LE
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c249c2e381
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Rework on Graphic styling
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2022-08-07 20:43:16 +02:00 |
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Dany LE
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d70df41681
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wip: styling support to graphic node
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2022-03-23 00:52:15 +01:00 |
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Dany LE
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ac764da076
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WIP: add support for input events
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2022-03-19 02:18:29 +01:00 |
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DanyLE
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94bfc7f6f0
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OpenGL: recalculate vertices only when changed.
This allows to greatly improve rendering performance
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2022-03-06 19:50:19 +01:00 |
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DanyLE
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bd9d406c85
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Text rendering is greatly improved
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2022-03-06 18:33:10 +01:00 |
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Dany LE
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b8897a6351
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FreeType face now is cached as bitmap font
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2022-03-06 00:58:28 +01:00 |
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Dany LE
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d80f31bd42
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WIP: display Freetype font in openGL
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2022-03-03 19:19:40 +01:00 |
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Dany LE
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6808a3aa0b
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Add basic graph nodes and support basic transformation
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2022-03-02 20:11:01 +01:00 |
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Dany LE
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8a59d8cba9
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add basic primitive shapes (contd.)
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2022-03-01 22:58:58 +01:00 |
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