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19 lines
333 B
Smalltalk
19 lines
333 B
Smalltalk
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Class {
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#name : #UniformMatrix3fv,
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#superclass : #OpenGLSLUniform,
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#pools : [
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'OpenGLConstants',
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'OpenGLTypes'
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],
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#category : #'Diya-OpenGL'
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}
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{ #category : #accessing }
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UniformMatrix3fv >> setUniformValue [
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OpenGLSLUniform
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uniformMatrix3fv: location
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count: 1
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transpose: value first
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value: value last getHandle
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]
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